Summary
Movement Modulator doesn’t apply Impulse when activated remotely with physics enabled.
Impulse is applied correctly only with physics disabled or when the player directly interacts with the device by stepping on it.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Enable physics in your map
- Place movement modulator device in your level
- Set “Apply Impulse” to true and set Upward and Forward Impulse to 5000
- Connect Movement Modulator with a button / trigger / verse and make sure to call Activate() function with player agent as the instigator
Expected Result
Impulse should be applied to the instigating agent when activated remotely
Observed Result
Impulse is not applied to the instigating agent when activated remotely
Platform(s)
All