Movement Modulator doesn't apply Impulse when activated remotely with physics enabled

Summary

Movement Modulator doesn’t apply Impulse when activated remotely with physics enabled.
Impulse is applied correctly only with physics disabled or when the player directly interacts with the device by stepping on it.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. Enable physics in your map
  2. Place movement modulator device in your level
  3. Set “Apply Impulse” to true and set Upward and Forward Impulse to 5000
  4. Connect Movement Modulator with a button / trigger / verse and make sure to call Activate() function with player agent as the instigator

Expected Result

Impulse should be applied to the instigating agent when activated remotely

Observed Result

Impulse is not applied to the instigating agent when activated remotely

Platform(s)

All

FORT-989424 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.