I’ve been doing some digging on the Internet and so far haven’t found much help regarding this subject.
I was wondering if its possible to make a mouse-based parallax effect for the main menu of a game. (As an example of what I mean see this video: - YouTube)
I’m not super confident with C++ so being able to do it in Blueprints would make things easier for me, but if it can’t be done then help in C++ would also be greatly appreciated.
This is a university project, by the way, so it doesn’t have to be super perfect.
This is obviously far from shipment ready but should be a decent starting point. I used a blurring widget here - not a good idea as it blurs everything in the background, go with prepped images instead.
Sorry to come so late but I need to put in my main menu a parallax and i have done what you suggest but i don’t really understand what i need to put in mygeometry and Mouse event inputs to make this function work.