Hi all. I need help with building optimization which is created from parts. I need the each part can take damage separately. So I created several peaces like wall 1x3, door, window, floor etc. After that I wrap each of them by blueprint (I expect calc damage here). So I created test house from arounf 100 peaces and faced with FPS drop. For empty map FPS falls to 80 from 120. After LOD generation 90. I guess it too much for empty map without lighting, decor stuff etc. How can I optimize it? Or maybe there is a different way to implement what I need.
Any help would be appreciated)