Mobile lighting techniques

Hi guys ‘n’ gals!

Looking for some advice here as to a general good technique for achieving decent lighting on a mobile build. So far I’m not getting great results after following the official documentation on the matter.

I’ve looked at the mobile temple example of what is possible, but I’m having a hard time bringing those techniques across to my project.

I guess I’m looking for the best suggestions for maximizing the quality of my scene whilst maintaining a decent frame rate. any and all suggestions welcomed.