Mobile - Establish Ad-Hoc network over WiFi

I guess the title says it all. I know for a fact, even without checking first, that blueprints would not be able to establish an ad-hoc network over wifi :stuck_out_tongue: Any ideas or advice on where to start would be appreciated! (Oh, and also, once I get the c++ to do this, how would I implement it to be exposed to BP?

It would need to follow something like this:

  1. Search / Listen for available peers
  2. Send Request to Connect to peer
  3. Peer accepts connection
  4. Each peer sends and receives a random integer, whoever β€œwins” becomes the Server, all other peers are clients
  5. Establish traditional LAN sessions / multiplayer

Revisiting after ages. Did you find solution ?