Hello Code Spartan,
I would like to ask a question. I bought several month ago your MMO kit in order to start a development of a little multiplayer game with your technology.
The problem is that I’m developing a VR first person game and the rules are completely different from the one present in your kit, for this reason i decided to create a new project in UE in from the Scratch (I feel much more confortable on developing things by myself in order to keep better the control) in order to solve and test all the problematic regarding the using of the virtual reality like, inventory system, combat, management of the room scale action etc. The problem that i had to solve were really challenging comparing with a normal video game, just to impose the correct movement with the full body simulation was a nightmare. I’ve also introduced some multiplayer function, using the steam multiplayer library.
What i would like to do, is to insert to my game your mmo multiplayer logic to my game, because i want to introduce the login system, so the possibility to save the status and he inventory on a remote server, and i want in general to set up a dedicated server like all the generic mmo.
You think is possible to migrate to my project the multiplayer functionality adapting them on my game? I want to specify that I’m fully developing the game with blueprints and the game is to a good point of development. Thank you in advance for your answer.