I think generally you’ll want to add mounts to the the skeleton system that will allow you to equip weapons. I am not sure if you have seen the Action RPG System, but I think that is what he is doing inside there. After I wrestle the Advance Social System from the same guy into the MMO Kit I want to migrate that one in myself.
@ Good stuff. Glad you were able to figure it out as well. Thanks for creating a tutorial for others. Sadly, I don’t have the prowess required to efficiently teach people without forgetting steps, or missing something entirely. I was just about to post screenshots and say take it from there haha.
The videos actually help me learn more as I have to try and recreate the stuff on the fly while filming. You should see the boo boo’s and mistakes I make, maybe I should make a outtake video.(hee hee)
Goal is to get the Advanced Social System integrated with the clean MMO Kit, then to migrate the ARPGIS into the same Project with the Advanced Social System. I probably will try and migrate just the ARPGIS into a blank kit for myself to learn what is going on. The video will focus on both System kits in the same MMO Kit.
That is a big task, as I am new to UE4, so bear with me, but I will share any progress I make.
I keep getting errors when trying to build the dedicated server.
Output Log 1>------ Skipped Build: Project: ShaderCompileWorker, Configuration: Development_Program x64 ------
1>Project not selected to build for this solution configuration
2>------ Build started: Project: CleanThirdPerson, Configuration: Development_Server x64 ------
2> Creating makefile for CleanThirdPersonServer (no existing makefile)
2> Messages while compiling C:\Release-1.4\MMOStarterKit-1.4\Intermediate\Build\BuildRules\CleanThirdPersonModuleRules.dll:
2>c:\Release-1.4\MMOStarterKit-1.4\Plugins\VaRest\Source\VaRestPlugin\VaRestPlugin.Build.cs(11,48): warning CS0612: ‘UnrealBuildTool.RulesCompiler.GetModuleFilename(string)’ is obsolete
2> Performing full C++ include scan (no include cache file)
2> Building UnrealHeaderTool…
2> Creating makefile for UnrealHeaderTool (no existing makefile)
2> Target is up to date
2> Parsing headers for CleanThirdPersonServer
2> Running UnrealHeaderTool “C:\Release-1.4\MMOStarterKit-1.4\CleanThirdPerson.uproject” “C:\Release-1.4\MMOStarterKit-1.4\Intermediate\Build\Win64\CleanThirdPersonServer\Development\UnrealHeaderTool.manifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors
2> C:/Release-1.4/MMOStarterKit-1.4/Plugins/VaRest/Source/VaRestPlugin/Classes/Json/VaRestJsonObject.h(20) : LogCompile:Error: Remapping old metadata key ‘FriendlyName’ to new key ‘DisplayName’, please update the declaration.
2> C:/Release-1.4/MMOStarterKit-1.4/Plugins/VaRest/Source/VaRestPlugin/Classes/Json/VaRestJsonValue.h(39) : LogCompile:Error: Remapping old metadata key ‘FriendlyName’ to new key ‘DisplayName’, please update the declaration.
2> C:/Release-1.4/MMOStarterKit-1.4/Plugins/VaRest/Source/VaRestPlugin/Classes/Json/VaRestJsonValue.h(43) : LogCompile:Error: Remapping old metadata key ‘FriendlyName’ to new key ‘DisplayName’, please update the declaration.
2> C:/Release-1.4/MMOStarterKit-1.4/Plugins/VaRest/Source/VaRestPlugin/Classes/Json/VaRestJsonValue.h(47) : LogCompile:Error: Remapping old metadata key ‘FriendlyName’ to new key ‘DisplayName’, please update the declaration.
2> C:/Release-1.4/MMOStarterKit-1.4/Plugins/VaRest/Source/VaRestPlugin/Classes/Json/VaRestJsonValue.h(51) : LogCompile:Error: Remapping old metadata key ‘FriendlyName’ to new key ‘DisplayName’, please update the declaration.
2> C:/Release-1.4/MMOStarterKit-1.4/Plugins/VaRest/Source/VaRestPlugin/Classes/Json/VaRestJsonValue.h(55) : LogCompile:Error: Remapping old metadata key ‘FriendlyName’ to new key ‘DisplayName’, please update the declaration.
2> C:/Release-1.4/MMOStarterKit-1.4/Plugins/VaRest/Source/VaRestPlugin/Classes/Json/VaRestRequestJSON.h(48) : LogCompile:Error: Remapping old metadata key ‘FriendlyName’ to new key ‘DisplayName’, please update the declaration.
2> C:/Release-1.4/MMOStarterKit-1.4/Plugins/VaRest/Source/VaRestPlugin/Classes/Json/VaRestRequestJSON.h(52) : LogCompile:Error: Remapping old metadata key ‘FriendlyName’ to new key ‘DisplayName’, please update the declaration.
2> C:/Release-1.4/MMOStarterKit-1.4/Plugins/VaRest/Source/VaRestPlugin/Classes/Parse/VaRestParseManager.h(17) : LogCompile:Error: Remapping old metadata key ‘FriendlyName’ to new key ‘DisplayName’, please update the declaration.
2>Error : Failed to generate code for CleanThirdPersonServer - error code: OtherCompilationError (5)
2> UnrealHeaderTool failed for target ‘CleanThirdPersonServer’ (platform: Win64, module info: C:\Release-1.4\MMOStarterKit-1.4\Intermediate\Build\Win64\CleanThirdPersonServer\Development\UnrealHeaderTool.manifest).
2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(37,5): error MSB3073: The command “C:\Users\bender\Downloads\UnrealEngine-release\Engine\Build\BatchFiles\Build.bat CleanThirdPersonServer Win64 Development “C:\Release-1.4\MMOStarterKit-1.4\CleanThirdPerson.uproject” -waitmutex” exited with code -1.
========== Build: 0 succeeded, 1 failed, 3 up-to-date, 1 skipped ==========
Just an update on the advanced social system, somehow I have the ‘can’t build lights swarm failed to kick off’ issue again. Spent the morning fixing that, had to rebuild the Engine and go down inside it and build UnrealLightmass.
I will begin working on the second video and try and get that up soon as possible.
In the meantime be sure to check out latest news on Project Genom, the project based off this awesome kit we are using. Awesome that they are on MMORPG, great job
Just wondering if anyone can help. I have compiled everything for running a dedicated server and bought myself a basic softlayer server however when i go to run the server package on the actual VPS i dont get anything happening, it doesnt even load up the program. I have installed the redistributable files and I have the .net framework installed. The chat server runs fine but the game server doesnt run at all and nothing is logged. Is this a permission/firewall issue or do i need a specific feature on the server, is it because its a VPS not a bare metal server and doesnt have a GPU?