Need your help really stuck with an issue. Have revamped the game to handle non target combat which works fine as long as only one player is logged in on the dedicated and built server. Shooting gets messed up, seems like the ignore self on trace stops working. Tried to debug it but not luck. Wanted to validate some basic things with you. When I log into the server it seems like the UserID is not read correct (its in the DB). Is this a real issue on not impacting to the behavior of the server?
Yes Tefel. Try downloading the demo server from this link. DEMO SERVER download here If you do that, and it does not work, then try contacting in Skype thru chat.
Spartan - Thanks for reply. I added you on skype. I actually got this working but have some questions for you as I am starting to run dedicated server tests. Accept me when you get a chance.
I can really recommend buying this. The support offered is great I have a another question though. Iâm trying to setup the modular player as one full persistent model, where the arms, legs, head etc. are empty, unlesss I equip something there so I can have two layers on my model. 1. for the skin underneath the clocthes, and one for the clothes itself. This works fine until I unequip the items, and the player model vanishes. Any ideas about why that is happening? I have also tried creating an extra enum class EquipmentType, called base, where the whole player model is loaded from start, but that also has problems when unequipping. I hope this makes sense⌠Thank you, and good day
I suggest you debug your changes by adding some PrintString nodes in key places to see whatâs going on and why the model disappears. I also recommend using some version control (I use regular, non-integrated Git) so you can easily roll back the changes if something breaks.
Hey MMO friends! I just bought MMO Starter Kit. Unfortunately Current PHP version: 5.4.422.0. So I need to check free hosting before I buy serious one. If You may recommend any fast and stable hosting I will appreciate.
I know PHP, MySQL and I am so excited like a child :))))
As myself and say, you can use x10 hosting, the link is in the documentation. If youâre a little unsure about it, you can select between 5.4 and 5.5 yourself.
Switch themes to cPanel when youâre logged in from here:
And scroll down until you see select PHP version:
Finally, just select the PHP version, and all should be okay in the tests that says you should do to test the PHP version:
Just make sure your $servername part of mmoconnection is localhost.
Easy enough really. Have fun and good luck with the kit!
First things first, awesome work , thank you so much for it.
Issue: Having trouble with Listen Server and Client part.
OS: Windows 8.1 Pro
Clean no error build of engine 4.8.1
Switch Unreal Engine version and CleanThirdPerson loads into editor.
Created database on localhost with Mysql, all checks passed and user set up. (Using localhost database instead of online)
Here is where I am having trouble, I update all paths for client and listen server and try to run, screen loads but just sits on Loading Screen forever, also does this in editor with Standalone Game or New Editor Window.
I am seeing no errors and have tried the steps up to here 4 times now with same results, I am pretty sure I am missing something any help or advise would be awesome.
If it would meet the standard quality levels and being checked by Epic, then he could sell it on the official marketplace. why do you think he does not?
I just realize that my point gravity stopped working when I run dedicated server. It rotates character but he still falling down. Any ideas what can I do?