Summary
Please enable / introduce widget named slot reflection in verse.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
- Create a new widget blueprint
- Add a named slot
- Compile / Save / Compile Verse
Expected Result
Named slot should be reflected together with the reflected widget class and provide a way to inject a custom widget.
Observed Result
Named slots are not reflected in verse.
Platform(s)
UEFN v39.40
Additional Notes
In my particular case a reflected widget named slot could be used as a solution for the given problem that there is no size_box widget in verse, which would also expose the currently hidden layout settings. Without those settings and the abilities of reflected widget name slots or a verse size_box widget class it’s impossible to implement the desired widget HUD in my experience in a more structured way. This forces me to add all HUD widgets into a single monolithic widget which already has 70 verse fields and rising.