Missing anti-aliasing in terrain edit mode?

We just noticed that while in terrain edit mode, antialiasing is apparently disabled. Is this intended?

I included a video but sadly I don’t think the issue is really visible because of heavy video compression.

Steps to Reproduce
Press shift-2 to edit terrain. Notice heavy aliasing issues.

Hello,

Thank you for reaching out.

I’ve been assigned this issue, and we will be looking into the anti-aliasing while editing the landscape for you.

Hello,

This behavior is intended. You can control it from the “Project Settings → Engine → Landscape → Configuration → Disable Temporal Anti Aliasing in Landscape Mode”.

For more information, please see “FEditorViewportClient::Draw(…)” from EditorViewportClient.cpp, and search for the comment “Landscape brushes don’t play well with TAA”.

Please let us know if this helps.

Thank you!

Hello,

Thank you for the reply.

Can we close your case? You can always re-open it if you find you have additional questions about the same topic.