Meta quest 3 controller tracking

Hello I am developing a experience in unreal engine 5 using the meta quest 3 and the touch controllers for a school project at uni.

Problem: I need to place my controller in a rig to get the pose of a physical object in the room, Right now I need to first hit play in editor and pick up the controller to start the tracking of it, then place it in the rig in the room and wait for the hand tracking to start. Is there a way to make it so that i can just keep my controller in the rig and when I hit play in the editor my quest 3 tracks the controller automatically? Or is there no other way to start the trackning of the controller without picking the controller up? Thanks in advance! :slight_smile: