Hello! Currently I am importing some models I made in Blender. I made a wall that looked perfectly fine before building lighting. However, once I built the lighting, weird shadows appeared (Especially on the crown molding and trim of the wall). I would like to ask if someone could help me out.
My Lightmap Resolution is 128. If you need anymore information please let me know
Yes, all settings are default. I will get the exact numbers when I get back on my PC. Generate Mesh Distance Fields was not enabled. Should I enable it?
It has something to do with the angle of the mesh. That’s weird. I would go to the directional light settings, increase or decrease Shadow Bias, Shadow Slope Bias, and Shadow Resolution. There’s a few other settings, but I need to see what they’re currently at to consider what’s happening.