[2025.05.30-19.25.13:834][544]LogWindows: Error: appError called: Assertion failed: !(EnumHasAnyFlags(InRHIAccess, ERHIAccess::WritableMask)) [File:\\UE\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1719]
[2025.05.30-19.25.13:834][544]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2025.05.30-19.25.14:685][544]LogRHI: Error: Breadcrumbs ‘RHIThread’
- NiagaraGpuComputeDispatch
- VisibilityCommands
- Scene
- RenderGraphExecute - /ViewFamilies
- SceneRender - ViewFamilies
- Frame 40542
[2025.05.30-19.25.14:685][544]LogWindows: Could not start crash report client using ../../../Engine/Binaries/Win64/CrashReportClient-Win64-Debug.exe
[2025.05.30-19.25.14:685][544]LogMemory: Platform Memory Stats for Windows
[2025.05.30-19.25.14:685][544]LogMemory: Process Physical Memory: 5297.45 MB used, 5375.59 MB peak
[2025.05.30-19.25.14:685][544]LogMemory: Process Virtual Memory: 10318.70 MB used, 10444.85 MB peak
[2025.05.30-19.25.14:686][544]LogMemory: Physical Memory: 47532.53 MB used, 214484.97 MB free, 262017.50 MB total
[2025.05.30-19.25.14:686][544]LogMemory: Virtual Memory: 52353.18 MB used, 248576.31 MB free, 300929.50 MB total
[2025.05.30-19.25.14:686][544]Message dialog closed, result: Yes, title: The UE Game has crashed and will close, text: Assertion failed: !(EnumHasAnyFlags(InRHIAccess, ERHIAccess::WritableMask)) [File:\\UE\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1719]
[2025.05.30-19.25.14:686][544]LogThreadingWindows: Error: Runnable thread RHIThread crashed.
[2025.05.30-19.25.14:686][544]LogWindows: Error: === Critical error: ===
[2025.05.30-19.25.14:686][544]LogWindows: Error:
[2025.05.30-19.25.14:686][544]LogWindows: Error: Assertion failed: !(EnumHasAnyFlags(InRHIAccess, ERHIAccess::WritableMask)) [File:\\UE\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1719]
[2025.05.30-19.25.14:686][544]LogWindows: Error:
[2025.05.30-19.25.14:686][544]LogWindows: Error:
[2025.05.30-19.25.14:686][544]LogWindows: Error:
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff621dc0de8 Game.exe!FDebug::CheckVerifyFailedImpl2() [\\UE\Engine\Source\Runtime\Core\Private\Misc\AssertionMacros.cpp:728]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff6267530df Game.exe!GetD3D12ResourceState() [\\UE\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp:1719]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff62664a369 Game.exe!`FD3D12CommandContext::HandleResourceTransitions’::`6’::<lambda_1>::operator()() [\\UE\Engine\Source\Runtime\D3D12RHI\Private\D3D12Commands.cpp:617]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff6266617da Game.exe!FD3D12CommandContext::HandleResourceTransitions() [\\UE\Engine\Source\Runtime\D3D12RHI\Private\D3D12Commands.cpp:557]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff62666f166 Game.exe!FD3D12CommandContext::RHIEndTransitions() [\\UE\Engine\Source\Runtime\D3D12RHI\Private\D3D12Commands.cpp:742]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff6269747fd Game.exe!FRHICommand<FRHICommandResourceTransition,FRHICommandResourceTransitionString2358>::ExecuteAndDestruct() [\\UE\Engine\Source\Runtime\RHI\Public\RHICommandList.h:1619]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff626971e51 Game.exe!FRHICommandListBase::Execute() [\\UE\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:524]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff62699f46e Game.exe!FRHICommandListExecutor::FTranslateState::Translate() [\\UE\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:1081]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff62695b1d6 Game.exe!`FRHICommandListExecutor::FSubmitState::Dispatch’::`10’::<lambda_1>::operator()() [\\UE\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:1029]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff626973811 Game.exe!FRHICommandListExecutor::FTaskPipe::Execute() [\\UE\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:725]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff6220eff66 Game.exe!TGraphTask<TFunctionGraphTaskImpl<void __cdecl(enum ENamedThreads::Type,TRefCountPtr<FBaseGraphTask> const &),0> >::ExecuteTask() [\\UE\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:707]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff621ac6483 Game.exe!UE::Tasks::Private::FTaskBase::TryExecuteTask() [\\UE\Engine\Source\Runtime\Core\Public\Tasks\TaskPrivate.h:528]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff621ab95a9 Game.exe!FNamedTaskThread::ProcessTasksNamedThread() [\\UE\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:779]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff621ab9afe Game.exe!FNamedTaskThread::ProcessTasksUntilQuit() [\\UE\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:668]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff626b3b5d3 Game.exe!FRHIThread::Run() [\\UE\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:271]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff6220fbdd8 Game.exe!FRunnableThreadWin::Run() [\\UE\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:159]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007ff6220f491f Game.exe!FRunnableThreadWin::GuardedRun() [\\UE\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
[2025.05.30-19.25.14:686][544]LogWindows: Error: [Callstack] 0x00007fff1af47374 KERNEL32.DLL!UnknownFunction
[2025.05.30-19.25.14:686][544]LogWindows: Error:
[2025.05.30-19.25.14:686][544]LogWindows: Error: Crash in runnable thread RHIThread
[2025.05.30-19.25.14:690][544]LogExit: Executing StaticShutdownAfterError
[2025.05.30-19.25.14:694][544]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
[2025.05.30-19.25.14:694][544]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
[2025.05.30-19.25.14:694][544]LogCore: Engine exit requested (reason: Win RequestExit)