MegaLights feedback thread

Interesting, never noticed any difference between those two modes before, so I thought it was just a fallback when not using MLs. Will check tomorrow.

BTW they have “updated” the project to 5.7 today. If it were deprecated, they usually stop updating them. Anyway I think it’s an issue mainly related (but not only) to grooming.

Unexpected results, from my POV:

ML RT (artifacts):

ML VSM (clean, but maybe missing grooming shadowing):

No ML, pure RT (fine):

PS: I would have thought the artifacts would happen in the VSM method, not in the RT one.

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It seems like MegaLights is somewhat cheating as the quality of shadows is significantly degraded. Screenspace shadows are almost completely gone with megaLights enabled.

MegaLights On

MegaLights Off

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