MegaLights feedback thread

Hi @The_Distiller is that material using “Default Lit” or “Thin Translucent” shading model?

We recently fixed a bug that caused incorrect shadowing on “Thin Translucent” so this might already be fixed in 5.7 preview.

If you are able to share that test level I can also take a look.

Thanks for reporting that crash. I just submitted a fix for this and it will be included in the 5.7 release.

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