As soon as i go past around 13k - 14k lines of code in a verse document i start getting problems where the UEFN editor fails to connect to the client session.
I had around 34k lines of code, mostly all for a custom interactible user interface.
i get this error over and over:
LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 39.07, Threshold: 30.00, [UNetConnection] RemoteAddr: 20.3.209.228:15009, Name: IpConnection_30, Driver: Name:IpNetDriver_30 Def:BeaconNetDriver IpNetDriver_30, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_30, UniqueId: MCP:cccbbb6762d044468e9cc6f4685c210c
LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 39.07, Threshold: 30.00, [UNetConnection] RemoteAddr: 20.3.209.228:15009, Name: IpConnection_30, Driver: Name:IpNetDriver_30 Def:BeaconNetDriver IpNetDriver_30, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_30, UniqueId: MCP:cccbbb6762d044468e9cc6f4685c210c, Driver = Name:IpNetDriver_30 Def:BeaconNetDriver IpNetDriver_30
LogValkyrieRequestManagerEditor: Warning: Encountered Network Error!
LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 39.07, Threshold: 30.00, [UNetConnection] RemoteAddr: 20.3.209.228:15009, Name: IpConnection_30, Driver: Name:IpNetDriver_30 Def:BeaconNetDriver IpNetDriver_30, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_30, UniqueId: MCP:cccbbb6762d044468e9cc6f4685c210c)
LogValkyrieSummary: Destroying Valkyrie Beacon
As soon as i go past 13k lines this error starts occuring sometimes, once i get to 30k lines it happens every single launch attempt.
In the client the game loads but it says Editor is not connected.
There are no verse errors.
Is there a maximum allowed number of lines? i am just publishing too much code for the engine to handle? do i need to break it apart into many different files for it to be allowed to run?
ive been stuck with this issue for so long, it doesnt seem like it will be patched or fixed, and there is no way for me to fix it.
I removed 20K lines from 34k → 14k and as i slowly add each line back one by one it will randomly encounter this connection error which completely destroys the development process.
Has anyone else had an issue with Verse not wanting to allow more than 10k lines in a project?
Its really exhausting trying to fix this issue with no useful error information and no verse build errors