In bindless project, texture collection is valid before garbage collection.
But,the texture collection will be destroy after garbage collection.
I try to hold it in level blueprint, it will not be gc.
Hope material supports hold texture collection.
Before gc:
[Image Removed]
After gc:
[Image Removed]
重现步骤
Package PC Game. Open game and wait gc
Hello there,
Thank you for repro project. I’ve replicated the issue and will reply with a tracking link when one becomes available. As Epic as currently on holiday, this may not happen until the 14th.
Best regards,
Chris
If there is anything else I can help you with on this issue, please don’t hesitate to reach out.
Best regards,
Chris
Please find the tracking link available at Unreal Engine Issues and Bug Tracker (UE\-302299\).
Best regards,
Chris