The Particle SubUV Sample node uses its own texture object reference instead of the one provided by the texture object node.
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The Particle SubUV Sample node uses its own texture object reference instead of the one provided by the texture object node.
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Steps to Reproduce
Hi Mathieu,
That looks like a blunder, so thanks for bringing this to our attention. We are currently in the process of submitting a fix for this compilation error:
Unreal Engine Issues and Bug Tracker (UE\-316160). Hopefully, it should go out within a couple of hours. Are you urgently blocked on this?
Hey Tim,
Not urgent since we’re able to have a workaround, thanks for the prompt fix!
Ok, great! Then I will close out the ticket for now, but let me know if you still run into this once you have the change integrated