Material Layers - Material Layering System UE Marketplace Asset

Introducing HillMLS - Material Layering System

:link: Product Link: Material Layering System - HillMLS
:tv: Product Video: Material Layering System | Unreal Engine 5 | HillMLS
:page_facing_up: Documentation Link: Documentation

Key Features of our Material Layer System:

:brick: Modular Design: Easily combine and swap material layers to create diverse materials without rebuilding entire shaders.

:art: Artist-Friendly Interface: Intuitive system to create sophisticated layered materials without deep technical knowledge.

:pouring_liquid: Flexible Blending Options:

  • Simple Blends for basic operations
  • Mask-Based Blends for precise control
  • Vertex Color Blends
  • DBuffer blends (temporary work around for nanite mesh painting limitation)

:hamburger: Comprehensive Layer Categories:

  • Primary/Base Layers for full PBR materials
  • Environment/Weathering Effects for added realism
  • Detail/Enhancement Layers for fine-tuning and variation

:chart_with_upwards_trend: Scalability: Create a wide range of materials from a relatively small set of layer assets, ensuring consistency across your project.

:wrench: Easy Maintenance: Update and refine materials by isolating changes to specific layers, saving time and reducing errors.

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