Regarding efficiency while making materials,
When using Input Data style nodes, like ‘VertextNormalWS’ or ‘Absolute World Position’; - or even potentially other types of output-only nodes like ‘LandscapeCoords’ - does it make a difference if you use more than one node, each time you need to use the data?
For example, is this
More efficient than this? (Assuming they were connected to a larger network, etc.)
Or is there simply no difference at all?