Material Editor Viewport does not display World Position Offset

Material Editor Viewport has issues displaying the preview mesh when there is World Position Offset applied.

image (3).png(550 KB)
image (4).png(107 KB)

Steps to Reproduce

  1. Create a new material
  2. Add a float3 constant and connect it to World Position Offset, with some noticeable offset in any direction.
  3. Material Editor Viewport should now have issues displaying the preview asset

Hello,

Thank you for reaching out.

I’ve been assigned this issue, and we will be looking into it for you.

Hello,

Thank you for reporting this. I can confirm this issue can be reproduced as described in the latest CL, and have opened a bug report.

We will reply with a public tracker when one is available.

Hello,

Here is the public tracker for this issue:

https://issues.unrealengine.com/issue/UE\-370776

The tracker will be visible after it is approved internally at Epic Games and is publicly accessible.

If you have any further questions, please let us know.