Good afternoon. I am new to game development on Unreal Engine. Now I’m facing a problem that I can’t figure out how to implement the mechanics of using magic from the game Arx Fatalis on CPP. At the moment I have reached the point that would attach an actor to the player’s cursor and track changes in its coordinates, but how to recognize the player’s drawing I can not think of. This may not be the best idea, so please advise on how it can be done. Thank you for any hints.