Hi, When I use Macro Uv in my particle system, Something Strange at using macro uv system.
I have set macro uv property at my emitter’s required module as override.
But there was strange result like this…
It looks changing uv with camera vector.
So,I use Particle System’s macro uv, Instead of emitter’s required module override(macro uv).
Then, I could get expected result.
What’s wrong with using emitter’s required module as override(macro uv)?