@ Thanx for all updates in the GPU Lightmass binaries you are the best.
Yesterday my engine updated ti versio 4.26.2. Can you upload GPU Lightmass for this version.
Thanx in advanced.
Thanks a lot!
Any idea how I change quality settings with this build? Before I would change it in a prompt like program.
How do you do it for this version?
You need to go to your UE installation folder and under Engine>Config you will find a file called BaseLightmass.ini. Open it, scroll down to the bottom and you will see GPU lightmass settings. Change the first two values with power-of-two numbers. 64-32, 128-32, 128-64 are usually good pairs.
This could probably help Newbies in GPU Lightmass.
Open the file BaseLightmass.ini located in your UE version in the folder Engine/Config
Example: “D:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseLightmass.ini”
Scroll to the end and find NumPrimaryGISamples and NumSecondaryGISamples
This could probably help Newbies in GPU Lightmass.
Open the file BaseLightmass.ini located in your UE version in the folder Engine/Config
Example: “D:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseLightmass.ini”
Scroll to the end and find NumPrimaryGISamples and NumSecondaryGISamples
Can you Please update it for 4.26.1 ?
I’m using an old GPU and if you update it, I will be very Glad.
Updated to 4.26.2. It was also updated to fix some minor bugs and remove unused code.
The latest version has a few different files to backup than previous versions, so make sure you re-create your backup (option 1). If you currently have GPU lightmass installed without the script, I encourage to do a “UE4 validation” to restore CPU lightmass before using the Installer, so it can take a clean backup.