Luoshuang’s GPULightmass Unreal Engine 5.4.3 and 5.4.4 patch

hi @ldo and All,

I tried to patch two lines in 5.5.1 for the GTX1060/1080 to support 5.5.1 this needed 120 added lines across 27 files and even then a very hard-to-find line.

**Further to that, only NEWLY CREATED projects will work with 5.5. **
5.4 Projects CRASH. THEY WONT CONVERT the pathfinding/CPU baking code, but if the DEVELOPERS re-import YOur assets >1024, etc., then pathfinding and CPU baking work.

5.6 is development is already underway, so that’s where the working going
5.3.* has been the most popular followed by 5.1 .

The new 5.4 licensing means only 25% of developers are interested compared to past versions.

the 27GB binary WinRAR has been downloaded >289 times 7.8 terabytes, which is more than anything

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