Good afternoon,
My name is josh and I work in an architectural design studio and my background is in game design,
my question is in regards to the use of lumens to control my light sources.
I have tested your new arch vis templates and currently building the lighting in my own scene. But I am finding the results when I use physically based lumen levels for my lights it appears very dark and poorly lit.
Do you have a suggestion apart from bumping up the power of the lights to get better results.
My bake settings are at max for quality and bounces, and I have appropriate visual effect assets in place.
kind regards,
Josh
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