
Hi, I’m working with lumen in 5.2 on a closed environment with a directional lighting with physical value. I notice those weird effect on my lighting, does someone know what am I missing ?
Have a nice day !
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bump same problem
Is anything weird going on with the lumen debug views under lit when this happens?
that is strange, I tried your Idea, I notice that I can see the windows which are behind a wall when I’m moving the directional light


Is the scene broken up into modular meshes? Are the walls at least 20 cm thick? Could you try putting boxes in the walls to help occluded light more?
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