is there a possibility to: in mesh options> lighting> advanced tab> ‘hidden shadow’ - make this option work for lumen
setup> I have a room with one sided mesh (so I can see inside, but when actually inside, I see the ceiling), on top of this mesh is a box shutter, which is hidden, but a ‘hidden shadow’ is turned on, but its not really working, if I am in the room, there is a total darkness (I want that). but when I get out of the room to look at it from the outside, Lumen starts light casting
I want to have total darkness also when I look into the room from the outside, how do I achieve this ‘hidden shadow’ with lumen?
it is boxed, I just need to hide the box, to look inside, but when I do that light goes inside, I dont want that, is there a way how to tell lumen: ‘yo, dont go through here’, this works for raytracing nicely…