Lumen Rendering

Hi all,
Just started to test lumens recently (yeah yeah I know, came a bit late) and I didn’t find how to handle all the noise I get from it. Right now I’m only using sky and sun light (no emissive or other types of lighting just for the testing).
Where does these noises come from and how can I get over them?

Hello @T4l_R!

May I recommend to you to watch… I’ve been using unreal for years, and It help me a lot with Lumen!

Also The “Bible” for Lumen:

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