Lumen is enabled but i still get "preview" stamps on my shadows

I have a scene that is a closed room with no sky or directional lights or anything, just a bunch of spot and rect lights. Lumen s my global illumination method in py ppv but i still get “preview” stamps in the shadows and i have to build my lights. Isn’t lumen supposed to eliminate that need? I am confused here, can someone tell me what im doing wrong?

You need to set the lights to moveable.

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Oh wow it was that simple. Thank you very much!

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