Hello all!
So here’s the issue.
I have two sphere, the one on the left is translucent with roughness to 0.5
The one on the right is Opaque with roughness at 0.5
More informations:
I am using only Lumen (No raytracing).
I have enabled High Quality reflection in the project settings.
I tried to play with reflection resolution - it do not change anything.
Thank you all for any help you could provide