Low quallity textures on rendering

Hello there!

I’m very new to UE (been working with other rendering engines in the past, as a hobby) and I have this problem:

When I try to render a landscape (which I made after following some tutorials) my texture quality seems to be very low (please check the attached files). I saw that most of the renders from UE5 should be very realistic and I don’t understand what I’m doing wrong… Maybe there are some output settings that should be set? It’s a problem with the textures? All the assets are from the “Tundra” pack on Quixel Megascan.

Also, when I try to render an animation I always have the same problem:

I choose 60fps and I have this amount of fps on the first few seconds and after that it drops a lot (maybe to 10fps or something). Basically, it doesn’t keep the whole animation smooth as it should (at 60 fps).

I’m sure that probably those are some silly questions but I can’t find any good answer on the forum on my own… (the render on a different sequence doesn’t work for me, it seems).

Waiting for your help.

Best regards!







Managing the Texture Streaming Pool |

https://www.youtube.com/watch?v=uk3W8Zhahdg