Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Summary
After some changes I made in the landscape editor (adding, deleting grids,rebuilding it because uefn suggested “it needs to be rebuilt”) every time I try to open my project I get an error.
I’ve been locked out of this project for 2 days now and I have found no solution. PLEASE HELP I HAVE TRIED EVERYTHING. I’ve been working on this project for monthsss and it’s too good to lose. Someone suggested it might have to do with world partitions (have no idea what that is until now) and they said maybe don’t have that anymore so every time it tries to load the landscape it crashes?? if that is the problem how do I delete all the landscape/ocean in my map without actually opening it?
Steps I’ve taken:
-Validating Files from Epic Games
-Uninstalling UEFN
-Updating, restarting, and shutting down my computer
-Checked the last auto save (it’s the very first time i did check in changes so no use in reverting back)
-Opening other projects in UEFN (they all open normally except this one)
-Making an empty project and transferring files one by one (it opens normally but then crashes when I copy over the level)
Steps to Reproduce
open this project in UEFN
Expected Result
it loads my project
Observed Result
it crashes UEFN and results in the following error:
Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp] [Line: 9477] Flushing async loading while creating, serializing or postloading an object is not permitted
Platform(s)
UEFN
Island Code
not published yet
Additional Notes
I would give my left kidney for a solution please this project is valuable to me and I can’t lose it I have worked too hard and long on it :(. Again, IF the problem is actually with the landscape/ocean I would like to just delete it all (somehow without actually being IN the project, maybe from the windows folders)