@BrunoAr So to simulate contacts and to push players away I will attach an object from the bounce gallery (such as tires or a mushroom ) to the the object that the player hits. This way it seems like the player is being pushed by the object but is really getting hit by the mushroom which is not visible. I’m pretty sure that’s how they did it too in the deathrun video you posted. It’s not a great solution but works for the most part.
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