Looking for a programmer ! lethal company-like game !

Looking for Main/lead programmer, experienced in multiplayer In ether Unity or Unreal engine

We are a passionate and skilled team from Germany that has almost everything (mainly art, 3d models and animation) except one, strong pillars when it comes to code, the game we are creating needs a lot of dedication and precision, and that’s what we are expecting from the programmer joining us.

Game is PvE co-op

We need someone who can do at least one of the following:

-Proficiency in C++(or C# for unity) and object-oriented programming

-Shipped at least one game (preferably using fps mechanics) on itch, steam or wherever

-Understanding of game physics and movement systems

Project Description:

DoD is a cooperative first-person shooter where teams of 4 players escort cargo through demon-infested territories, combining the payload mechanics of Team Fortress 2 with Left 4 Dead.
The core gameplay loop is straightforward: escort your automated cargo cart to the next station, similar to pushing a payload in TF2 or Overwatch. Once you reach a station, your team needs to secure the area by capturing and defending a control point while fighting off waves of demons.

More details:

Game Engine: Unreal Engine 5.3.2 (for now our version is on unreal engine)

Status: Open

Payment: Discussable ! please let me know what are you expecting, also have in mind its Per job done with large milestones, we are looking for someone who can and will commit.

Contact method- Dm me ! on discord - silverjice

(Please send us your portfolio first ! It makes whole process way easier for both of us !)

(We have a lot of Game documents, Concept art, Animations and Models, Just ask me in the dm’s about them !)