Hello everyone! I have a question regarding light management: on PC, with Lumen, static lights are not visible, so we must use dynamic lights only. But on mobile (or on Mac), the use of a large number of dynamic lights is not possible (or not very efficient).
My question is how to manage the light in my levels so that the rendering of the lights is ok on mobile AND PC?
Is there a level needed for each platform?
Do you have a tip?
Thanks in advance
Hello there @MacFromMadCat!
Currently, the best way to manage/adapt lightning in both PC and Mobile is to use Lumen. Please check the following UE guides for each platform:
Thanks for your answer
Reading your links, I found “Lumen currently does not work on iOS/tvOS/iPadOS devices.” so I can’t use it for iOS.
Is it necessary to have an iOS version of the level with static lights and a dynamic one for other platforms ? Or any other tip ?