Hello! I am new to Unreal Engine and i have weird wavy effects on my lights as you can see.
Can’t replace actor lightsources with emissive meshes, unless they are huge (2x2+ meters)
I tried with pointlights and it still does this (less but still here)
Lower the intensity of the emissive relative to the point lights
I am sorry, i am a beginner at Unreal, can you please elaborate?