Lightning issue for Xbox players only

Summary

Xbox players are encountering severe lightning issue on my map. In some areas the lighting is so bright that it prevents players from seeing what they do.
Issue appeared after update 38.00

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Play on Xbox, very bright light in several part of the map

Expected Result

Normal lighting as on other devices

Observed Result

super bright lightning preventing players to play

Platform(s)

Xbox

Island Code

1756-7654-9571

I have noticed a huge difference between my pc session and xbox session in regards to lighting.

Im using the day sequence device and its like night and day literally idk if this is related but will show some snips in abit

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PC:

Xbox - Photo from phone - I have xbox series x hooked up to 4k monitor

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yeah theres a whole lotta wrong with Creative 1.0 on the Xbox currently

I made a post myself:

I feel like im being Ghosted anytime I mention Render Distance and Creative 1.0 :sob:

This isnt creative 1.0 im in a uefn session with my xbox account and the lighting is well bright

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Oh okay my apologies

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All fortnite ui looks the same brightness ect my scoreboard is slightly darker on xbox the main issue is the world lighting by the looks of it. Deffo need a look into not game breaking but very bad

hi @AtAshTag ,

There is a possible answer in another post

Lighting on Xbox broken - General / Issues and Bug Reporting - Epic Developer Community Forums

The problem with “Rectangular lights create a glaring brightness on some platforms” has been present in Unreal Engine 5 from the beginning, pre-2018, when GPU baking was developed.

Now with UE 5.7, UEFN 37.* onward, the same lighting potential problems.

We recommended Using the Emissive Material Input in Unreal Engine

There is a new documentation book on lighting to download
Download the ‘Lighting in Unreal Engine 5 for Educators and Students’ guide

All im using is the Epic created device - Day Sequence Device thats it @Jimbohalo10 Im not doing anything custom

Can you try on the xbox @Jimbohalo10 Using the day sequence device i have some fog that it pretty much

@Jimbohalo10

Well, in past, there have been lots of problems, where the Skydome device FN Creative 1.0 was replaced by the Day Sequence Device, and the UEFN Feature sample island had to be fixed.

FN Creative Islands were force updated on the published server, but the code had to be updated. Replacing Skydome with Day Sequence Device automatically in UEFN back in 31.00??

There are loads of threads. This became so complex that just gave up following this!

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FORT-1012391 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.