Dear viewers
I’m having great difficulty with rendering a StaticMesh that I have imported from blender. when I build lighting, it turns black and comes up with an error message
Then it would be rendered very dark compared to the original mesh. I was able to fix it being rendered completely black, by fiddling with some lightmap settings. This is what the mesh looks like rendered at the moment:
This is what the mesh should look like:
Also the lightmap settings that I changed:
- Min Lightmap Resolution I set to 2048.
- LightMap Resolution I set to 4 from 64 because it was its ‘default value’.
plzz help!
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