Hi! I’m new to lighting in UE4 and I need a hand.
Project is based on VR Template
I’m trying to bake Lightmap using GPU Lightmass, that’s the result
I don’t know why I have this color artifacts, they are especially visible on lighter colors.
Scene is dark but I want it to be dark because it supposed to be this kind of uncanny mood with darkness and lights.
There’s GPU Lightmap setup
There’s Static mesh setup
There’s something weird with Lightmap density view before baking is green but after baking is red.
Please help
I tried lots of things and I don’t know how to approach this problem…
I can’t use CPU lightmass because of my old i5 4460 CPU with it baking light lasts forever…