Hi,
My current project contains 2 diffierent levels and i almost use same meshes for both of them with diffierent materials. One of the maps has no problem with lightning however the other one started to crash yesterday and i couldnt find any solution about it. Ill put some screenshots for specific details
What i did so far:
I lowered the lightning resolution by 75% im pretty sure there are no memory problems.I lowered the number of meshes. I’m sure that none of the materials using “cast shadows as masked” option.