So I seem to be having a really tough time on trying to put UV Maps on my models through blender, now I got rid of the UV Wrapping error, I don’t get any other errors other then my model being black after rebuilding the lighting… So Is my lightmap resolution to high or… Could really use help :P.

Your lightmap UV’s might not be great but it’ll pop up a message after building if it detects any issues with it. If it’s black then the lightmap resolution is too small or your lightmap UV’s are overlapping.