Lighting won't build and there's no mapcheck errors

I have a level that refuses to build lighting but it does so completely silently.
Mapcheck reveals 0 errors.
I have a lightmass volume.
I have all stationary lights.
The objects all have lightmap coords.
There’s a skylight.
There’s a sphere cap.

I click “Build lighting only” and it flickers but doesn’t actually do anything.

Ideas?

Click on the little swarm sign in the systray and check if there is something moving. :slight_smile:

Found it. Some genius who shall remain nameless checked the “Force no precomputed lighting” option in lightmass settings. If someone finds a body, i had nothing to do with it.