Lighting Problems

Hi I have a Problem with my lighting. I’m not sure at which point the error occurred and I just can’t figure out what is causing it. I tried resetting everything and tried all I could think of. Lightmap Resolution is high and I even tested it with an even higher one. This bake is with medium Quality but the error also occured with Production setting. My best guess is that it has something to do with the Source Angle and Source Soft Angle in the Directional Sun Light. The scene has Directional Light, Skylight and Skysphere with HDRI. Thanks in advance!

Hi!

There are different problems imo…
If you could post your Lightmass settings…
One of the problem is the way you created lightmap uvs, like the bowl shape object: where the lightmap cut is, you see an error due to the cut + low lightmap resolution!
On your wall the lightmap resolution is too low: you can see the block size!
…maybe you have lightmap compression turned on also…
But yeah mostly low resolution lightmaps…

Thanks for the Answer :slight_smile: I tried different Lightmass settings they are mostly messed up now. I tried everything I could think off. The bowl isn’t really problematic since it’s gonna have a glas material and the UV is a quick redo. Even when I jack the Lightmaps all the way up the overall look doesn’t improve.