Lighting problem

when I build the light everything gets darker, as if it cannot see the light source, but if i rotate the light source i get back the real time light, which gives shadows, only in real time.

and the closer the camera gets to the mesh, the brighter the mesh gets.

Make a youtube video to show the problem, at least… Can’t tell from the desription.

2 Likes

Do you have any static or stacionary light? or all or movable? do you have a basic setup?
What about the skylight? Makes sense to me

its all just the basic setup, all the light is stacionary, if i change it to static it just turns everything black.

share screenshots please!

Also check in preferences


This should be checked in your case

I guess if you open another project everything works

After compile you got any error I guess, sent a screenshot!

Skærmbillede 2022-08-02 130027

Funnily enough, no error comes.
don’t know if this know about this screenshot is useful
I think we may be using different versions

And what about the rest I said?
Like open another project and check if it works
Screenshot of the setup of lights …

Please send all info…

yes it works in a new project
i am new so don’t know where the light setup is

Welcome Margo, I suggest you to read this first.
Otherwise you will not able to get proper answer due to quality of question.

2 Likes

it has something to do with the 3D model, not the light or material
any ideas?

in that case check the light channel

@margonvinther Lumen light type doesn’t allow static light… Try to change your global illumination to screen space.