when I build the light everything gets darker, as if it cannot see the light source, but if i rotate the light source i get back the real time light, which gives shadows, only in real time.
and the closer the camera gets to the mesh, the brighter the mesh gets.
sunwolz
(sunwolz)
August 2, 2022, 10:33am
2
Make a youtube video to show the problem, at least… Can’t tell from the desription.
2 Likes
alberto
(alberto)
August 2, 2022, 10:34am
3
Do you have any static or stacionary light? or all or movable? do you have a basic setup?
What about the skylight? Makes sense to me
its all just the basic setup, all the light is stacionary, if i change it to static it just turns everything black.
alberto
(alberto)
August 2, 2022, 10:49am
5
share screenshots please!
Also check in preferences
This should be checked in your case
I guess if you open another project everything works
After compile you got any error I guess, sent a screenshot!
Funnily enough, no error comes.
don’t know if this know about this screenshot is useful
I think we may be using different versions
alberto
(alberto)
August 2, 2022, 11:06am
7
And what about the rest I said?
Like open another project and check if it works
Screenshot of the setup of lights …
Please send all info…
yes it works in a new project
i am new so don’t know where the light setup is
CtnDev
(CtnDev)
August 2, 2022, 11:16am
9
Welcome Margo, I suggest you to read this first.
Otherwise you will not able to get proper answer due to quality of question.
2 Likes
it has something to do with the 3D model, not the light or material
any ideas?
alberto
(alberto)
August 2, 2022, 12:37pm
11
in that case check the light channel
Starof98
(Starof98)
August 3, 2022, 8:23am
12
@margonvinther Lumen light type doesn’t allow static light… Try to change your global illumination to screen space.