Lighting problem

when I build the light everything gets darker, as if it cannot see the light source, but if i rotate the light source i get back the real time light, which gives shadows, only in real time.

and the closer the camera gets to the mesh, the brighter the mesh gets.

Make a youtube video to show the problem, at least… Can’t tell from the desription.

Do you have any static or stacionary light? or all or movable? do you have a basic setup?
What about the skylight? Makes sense to me

its all just the basic setup, all the light is stacionary, if i change it to static it just turns everything black.

share screenshots please!

Also check in preferences


This should be checked in your case

I guess if you open another project everything works

After compile you got any error I guess, sent a screenshot!

Skærmbillede 2022-08-02 130027

Funnily enough, no error comes.
don’t know if this know about this screenshot is useful
I think we may be using different versions

And what about the rest I said?
Like open another project and check if it works
Screenshot of the setup of lights …

Please send all info…

yes it works in a new project
i am new so don’t know where the light setup is

Welcome Margo, I suggest you to read this first.
Otherwise you will not able to get proper answer due to quality of question.

it has something to do with the 3D model, not the light or material
any ideas?

in that case check the light channel

@margonvinther Lumen light type doesn’t allow static light… Try to change your global illumination to screen space.