Anybody know whats here wrong?
Is in UE 5.0.1
It’s a moveable mesh, right?
Lowering the Volumetric Lightmap Detail Cell size under lightmass settings.
The default is 200 (which is in centimeters), so with that you get lighting information on movable objects only every 2 meters!
If you go low enough, you’ll have the same quality lighting on everything, including the movable objects too.
Yes is movable. I have Volumetric Lightmap Detail Cell size now on 20 and problem still.
Ah, that was my shot… :-/
