Lighting problem with GPU Lightmass and skylight

I tried to create a new project to see if it did the same thing, but when I went into the project settings to deactivate Lumen, the Skylight deactivated itself, so I’d say it only works in static with Lumen, not with None, Screen Space or Standalone Ray Traced. Is this normal? Is this a bug? Is this where my problem is coming from?