Lighting Issues in my 2D sidescroller

Hi,
I’m making a 2D sidescroller game and every time I go to play test, the exposure ramps up over time quite significantly making my game look blown out and far too bright.

this is how it should look:

This is how it looks immediately after pressing play:

This is how it looks after about 10 seconds:

I have looked at previous posts that talk about eye adaptation and I have that set to off like some people suggested but it hasn’t done anything.

any help would be appreciated :slight_smile:

Hey @chuck05.1! Welcome to the forums!

Have you tried disabling auto exposure all together? You can also manually adjust how auto exposure works if you plan on keeping it. Here is more information about auto exposure:

I hope the above solution works for you!

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