Hi,
I’m making a 2D sidescroller game and every time I go to play test, the exposure ramps up over time quite significantly making my game look blown out and far too bright.
this is how it should look:
This is how it looks immediately after pressing play:
This is how it looks after about 10 seconds:
I have looked at previous posts that talk about eye adaptation and I have that set to off like some people suggested but it hasn’t done anything.
any help would be appreciated