Why has my map terrain all gone black having moved from 4.12.5 to 4.14 of unreal?
More importantly how do I fix this?
Why has my map terrain all gone black having moved from 4.12.5 to 4.14 of unreal?
More importantly how do I fix this?
-do you still have a material on your landscape?
-what happens when you set your lights to “moveable”/dynamic?
-are you able to paint on your landscape (probably it has removed the layers)
-do you get any warnings/errors?
Hi , Yes, I still have a material assigned to the landscape but its all black in the editor.
no change
seemingly, but I can’t see the results, the materials and layers are showing correctly in the landscape mode
No errors are showing.
I’d really appreciate some help guys, I’ve got to demo a project tomorrow.
This is getting weird, I’ve restarted ue4.14 and now the landscape material can be seen but the BSP looks much more jagged then it did in 4.12 and i need to click in the viewport before the player starts to move?
Any ideas on how to fix, this is super urgent???
Hmm, could you post a pic how it looks like? -> what happens when you set your quality settings to “epic”