I am trying to make something similar to the tappy chicken example. The example doesn’t contain any Lightingstuff like directional light, point light spot light …
But the Blueprint BP_MainGame can be seen from the camera.
In my project I created a BP_Game which has three components. One component is a red staticmesh. When I start the game (and see the game through the camera) everything is black! When I simulate or eject than I can see the blueprint (the red mesh).
I tried setting a Lightsource in front of the blueprint. Than I can see it! But the tappy chicken examples doesn’t place a pointlight or spotlight. How is it done? What am i missing?